Digital Sport for Performance Enhancement and Competitive Evolution: Intelligent Gaming Technologies

Digital Sport for Performance Enhancement and Competitive Evolution: Intelligent Gaming Technologies
Title Digital Sport for Performance Enhancement and Competitive Evolution: Intelligent Gaming Technologies PDF eBook
Author Pope, Nigel
Publisher IGI Global
Total Pages 414
Release 2009-05-31
Genre Computers
ISBN 1605664073

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Provides an overview of the increasing level of digitization in sport including areas of gaming and athlete training.

Routledge Handbook of Sports Technology and Engineering

Routledge Handbook of Sports Technology and Engineering
Title Routledge Handbook of Sports Technology and Engineering PDF eBook
Author Franz Konstantin Fuss
Publisher Routledge
Total Pages 463
Release 2013-11-07
Genre Sports & Recreation
ISBN 1136966595

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From carbon fibre racing bikes to ‘sharkskin’ swimsuits, the application of cutting-edge design, technology and engineering has proved to be a vital ingredient in enhanced sports performance. This is the first book to offer a comprehensive survey of contemporary sports technology and engineering, providing a complete overview of academic, professional and industrial knowledge and technique. The book is divided into eight sections covering the following topics : Sustainable Sports Engineering Instrumentation Technology Summer Mobility Sports Winter Mobility Sports Apparel and Protection Equipment Sports Implements (racquets, clubs, bats, sticks) Sports Balls Sports Surfaces and Facilities Written by an international team of leading experts from industry, academia and commercial research institutes, the emphasis throughout the book is on innovation, the relationship between business and science, and the improvement of sports performance. This is an essential reference for anybody working in sports technology, sports product design, sports engineering, biomechanics, ergonomics, sports business or applied sport science.

Sensors and Wearable Technologies in Sport

Sensors and Wearable Technologies in Sport
Title Sensors and Wearable Technologies in Sport PDF eBook
Author Daniel A. James
Publisher Springer
Total Pages 49
Release 2016-06-16
Genre Technology & Engineering
ISBN 9811009929

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This book explores emerging trends in wearable sensors for sport and highlights the developments taking place. Drawing on the literature both the approaches and principals for the use of sensors in sport are outlined, and together with references to key works the reader finds this useful in considering such endeavours. The development of wearable technologies is fast paced and accompanying that is an exponential growth in the use and development of computing resources, thus while the review is comprehensive on content not all works can be included and given publication times will inevitably be somewhat dated. The illumination through trends, examples and principles are an aid for anyone considering the use of sensors and wearables in sports.

Creating Synthetic Emotions through Technological and Robotic Advancements

Creating Synthetic Emotions through Technological and Robotic Advancements
Title Creating Synthetic Emotions through Technological and Robotic Advancements PDF eBook
Author Vallverdú, Jordi
Publisher IGI Global
Total Pages 233
Release 2012-05-31
Genre Computers
ISBN 1466615966

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As humans interact more often and more intimately with computers, and as computational systems become an ever more important element of our society, playing roles in education, the production of culture and goods, and management, it is inevitable that we should seek to interact with these systems in ways that take advantage of our powerful emotional capabilities. Creating Synthetic Emotions through Technological and Robotic Advancements compiles progressive research in the emerging and groundbreaking fields of artificial emotions, affective computing, and sociable robotics that allow humans to begin the once impossible-seeming task of interacting with robots, systems, devices, and agents. This landmark volume brings together expert international researchers to expound upon these topics as synthetic emotions move toward becoming a daily reality.

Digital Heritage

Digital Heritage
Title Digital Heritage PDF eBook
Author Marinos Ioannides
Publisher Springer
Total Pages 852
Release 2014-11-12
Genre Computers
ISBN 331913695X

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This book constitutes the refereed proceedings of the 5th International Conference on Digital Heritage, EuroMed 2014, held in Limassol, Cyprus, in November 2014. The 84 full and 51 short papers presented were carefully reviewed and selected from 438 submissions. They focus on the interdisciplinary and multi-disciplinary research concerning cutting edge cultural heritage informatics, -physics, chemistry and engineering and the use of technology for the representation, documentation, archiving, protection, preservation and communication of Cultural Heritage knowledge.

Sport 2.0

Sport 2.0
Title Sport 2.0 PDF eBook
Author Andy Miah
Publisher MIT Press
Total Pages 285
Release 2024-02-06
Genre Social Science
ISBN 0262551217

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Ramifications of the convergence of sports and digital technology, from athlete and spectator experience to the role of media innovation at the Olympics. Digital technology is changing everything about modern sports. Athletes and coaches rely on digital data to monitor and enhance performance. Officials use tracking systems to augment their judgment in what is an increasingly superhuman field of play. Spectators tune in to live sports through social media, or even through virtual reality. Audiences now act as citizen journalists whose collective shared data expands the places in which we consume sports news. In Sport 2.0, Andy Miah examines the convergence of sports and digital cultures, examining not only how it affects our participation in sport but also how it changes our experience of life online. This convergence redefines how we think of about our bodies, the social function of sports, and the kinds of people who are playing. Miah describes a world in which the rise of competitive computer game playing—e-sports—challenges and invigorates the social mandate. Miah also looks at the Olympic Games as an exemplar of digital innovation in sports, and offers a detailed look at the social media footprint of the 2012 London Games, discussing how organizers, sponsors, media, and activists responded to the world's largest media event. In the end, Miah does not argue that physical activity will cease to be central to sports, or that digital corporeality will replace the nondigital version. Rather, he provides a road map for how sports will become mixed-reality experiences and abandon the duality of physical and digital.

Actor-Network Theory and Technology Innovation: Advancements and New Concepts

Actor-Network Theory and Technology Innovation: Advancements and New Concepts
Title Actor-Network Theory and Technology Innovation: Advancements and New Concepts PDF eBook
Author Tatnall, Arthur
Publisher IGI Global
Total Pages 328
Release 2010-11-30
Genre Computers
ISBN 1609601998

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Actor-Network Theory and Technology Innovation: Advancements and New Concepts provides a comprehensive look at the development of actor-network theory itself, as well as case studies of its use to assist in the explanation of various socio-technical phenomena. This book includes topics relating to technological innovation; both those using actor-network theory as an explanatory framework and those using other approaches. It is an excellent source of information regarding ANT as an approach to technological innovation and its link to ICT (Information Communication Technology).