Developing Android Applications with Adobe AIR
Title | Developing Android Applications with Adobe AIR PDF eBook |
Author | Véronique Brossier |
Publisher | "O'Reilly Media, Inc." |
Total Pages | 314 |
Release | 2011-04-29 |
Genre | Computers |
ISBN | 1449394825 |
Developing Android apps with Adobe AIR helps you to gain practical, hands-on experience on a wide range of development topics. This book introduces the Android programming environment, architecture and tools.
Developing Android Applications with Adobe AIR
Title | Developing Android Applications with Adobe AIR PDF eBook |
Author | Véronique Brossier |
Publisher | "O'Reilly Media, Inc." |
Total Pages | 318 |
Release | 2011-04-22 |
Genre | Computers |
ISBN | 1449308155 |
Put your ActionScript 3 skills to work building mobile apps. This book shows you how to develop native applications for Android-based smartphones and tablets from the ground up, using Adobe AIR. You learn the entire development process hands-on, from coding specific functions to options for getting your app published. Start by building a sample app with step-by-step instructions, using either Flash Professional or Flash Builder. Then learn how to use ActionScript libraries for typical device features, such as the camera and the accelerometer. This book includes ready-to-run example code and a case study that demonstrates how to bring all of the elements together into a full-scale working app. Create functionality and content that works on multiple Android devices Choose from several data storage options Create view and navigation components, including a back button Get tips for designing user experience with touch and gestures Build a location-aware app, or one that makes use of motion Explore ways to use audio, video, and photos in your application Learn best practices for asset management and development
Advanced Android Application Development
Title | Advanced Android Application Development PDF eBook |
Author | Joseph Annuzzi (Jr.) |
Publisher | Pearson Education |
Total Pages | 610 |
Release | 2015 |
Genre | Computers |
ISBN | 0133892387 |
"This book--a renamed new edition of Android Wireless Application Development, Volume II--is the definitive guide to advanced commercial-grade Android development, updated for the latest Android SDK. The book serves as a reference for the Android API."--
Developing Android Applications with Flex 4.5
Title | Developing Android Applications with Flex 4.5 PDF eBook |
Author | Rich Tretola |
Publisher | "O'Reilly Media, Inc." |
Total Pages | 114 |
Release | 2011-05-09 |
Genre | Computers |
ISBN | 1449310133 |
Ready to put your ActionScript 3 skills to work on mobile apps? This hands-on book walks you through the process of creating an Adobe AIR application from start to finish, using the Flex 4.5 framework. Move quickly from a basic Hello World application to complex interactions with Android APIs, and get complete code examples for working with Android device components—GPS, camera, gallery, accelerometer, multitouch display, and OS interactions. No matter how much Flex experience you have, this book is the ideal resource. Use Flash Builder 4.5 to create and debug a Flex Mobile project Choose a layout option to determine which files Flash Builder auto-generates Select permissions that control which devices can install your app from the Android Market Explore APIs that enable your app to interact with specific Android OS features Learn how to read and write text files, browse the file system for media files, and create and write to an SQLite database Use the URLRequest class to open your app in the browser, place calls, and create emails and text messages Load web and video content into your app with StageWebView Publish your app to an Android installer file with Flash Builder
AIR for Javascript Developers Pocket Guide
Title | AIR for Javascript Developers Pocket Guide PDF eBook |
Author | Mike Chambers |
Publisher | "O'Reilly Media, Inc." |
Total Pages | 208 |
Release | 2008-04-18 |
Genre | Computers |
ISBN | 1449391672 |
This book is the official guide to Adobe ® AIR[TM], written by members of the AIR team. With Adobe AIR, web developers can use technologies like HTML and JavaScript to build and deploy web applications to the desktop. Packed with examples, this book explains how AIR works and features recipes for performing common runtime tasks. Part of the Adobe Developer Library, this concise pocket guide explains: What Adobe AIR is, and the problems this runtime aims to solve How to set up your development environment The HTML and JavaScript environments within AIR How to create your first AIR application using HTML and JavaScript Ways to perform an array of common tasks with this runtime Also included is a guide to AIR packages, classes, and command line tools. Once you understand the basics of building HTML- and JavaScript-based AIR applications, this book makes an ideal reference for tackling specific problems. It offers a quick introduction to a significant new development technology, which lets you combine the reach and ease of the Web with the power of the desktop.
Introduction to Android Application Development
Title | Introduction to Android Application Development PDF eBook |
Author | Joseph Annuzzi (Jr.) |
Publisher | Pearson Education |
Total Pages | 668 |
Release | 2014 |
Genre | Computers |
ISBN | 0321940261 |
Revised edition of first part of: Android wireless application development / Shane Conder, Lauren Darcey. c2010.
Android Wireless Application Development
Title | Android Wireless Application Development PDF eBook |
Author | Shane Conder |
Publisher | Pearson Education |
Total Pages | 1210 |
Release | 2010-12-16 |
Genre | Computers |
ISBN | 0132487705 |
Android™ Wireless Application Development Second Edition Lauren Darcey Shane Conder Special Edition Includes Bonus CD The start-to-finish guide to Android application development: massively updated for the newest SDKs and developer techniques! This book delivers all the up-to-date information, tested code, and best practices you need to create and market successful mobile apps with the latest versions of Android. Drawing on their extensive experience with mobile and wireless development, Lauren Darcey and Shane Conder cover every step: concept, design, coding, testing, packaging, and delivery. The authors introduce the Android platform, explain the principles of effective Android application design, and present today’s best practices for crafting effective user interfaces. Next, they offer detailed coverage of each key Android API, including data storage, networking, telephony, location-based services, multimedia, 3D graphics, and hardware. Every chapter of this edition has been updated for the newest Android SDKs, tools, utilities, and hardware. All sample code has been overhauled and tested on leading devices from multiple companies, including HTC, Motorola, and ARCHOS. Many new examples have been added, including complete new applications. This new edition also adds Nine new chapters covering web APIs, the Android NDK, extending application reach, managing users, data synchronization, backups, advanced user input, and more Greatly expanded coverage of Android manifest files, content providers, app design, and testing New coverage of hot topics like Bluetooth, gestures, voice recognition, App Widgets, live folders, live wallpapers, and global search Updated 3D graphics programming coverage reflecting OpenGL ES 2.0 An all-new chapter on tackling cross-device compatibility issues, from designing for the smallest phones to the big new tablets hitting the market Even more tips and tricks to help you design, develop, and test applications for different devices A new appendix full of Eclipse tips and tricks This book is an indispensable resource for every member of the Android development team: software developers with all levels of mobile experience, team leaders and project managers, testers and QA specialists, software architects, and even marketers. About the CD-ROM The accompanying CD-ROM contains all the sample code that is presented in the book, organized by chapter, as well as a new sample application that combines many of the individual lessons learned into a single cohesive sample. This new application is referred to and discussed in Appendix G, “A Brief Walkthrough of an Android Application from Start to Finish.” Programming/Java