Deep Mapping the Media City

Deep Mapping the Media City
Title Deep Mapping the Media City PDF eBook
Author Shannon Mattern
Publisher U of Minnesota Press
Total Pages 58
Release 2015-03-11
Genre Social Science
ISBN 1452945586

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Going beyond current scholarship on the “media city” and the “smart city,” Shannon Mattern argues that our global cities have been mediated and intelligent for millennia. Deep Mapping the Media City advocates for urban media archaeology, a multisensory approach to investigating the material history of networked cities. Mattern explores the material assemblages and infrastructures that have shaped the media city by taking archaeology literally—using techniques like excavation and mapping to discover the modern city’s roots in time. Forerunners: Ideas First is a thought-in-process series of breakthrough digital publications. Written between fresh ideas and finished books, Forerunners draws on scholarly work initiated in notable blogs, social media, conference plenaries, journal articles, and the synergy of academic exchange. This is gray literature publishing: where intense thinking, change, and speculation take place in scholarship.

A City Is Not a Computer

A City Is Not a Computer
Title A City Is Not a Computer PDF eBook
Author Shannon Mattern
Publisher Princeton University Press
Total Pages 200
Release 2021-08-10
Genre Architecture
ISBN 069122675X

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A bold reassessment of "smart cities" that reveals what is lost when we conceive of our urban spaces as computers Computational models of urbanism—smart cities that use data-driven planning and algorithmic administration—promise to deliver new urban efficiencies and conveniences. Yet these models limit our understanding of what we can know about a city. A City Is Not a Computer reveals how cities encompass myriad forms of local and indigenous intelligences and knowledge institutions, arguing that these resources are a vital supplement and corrective to increasingly prevalent algorithmic models. Shannon Mattern begins by examining the ethical and ontological implications of urban technologies and computational models, discussing how they shape and in many cases profoundly limit our engagement with cities. She looks at the methods and underlying assumptions of data-driven urbanism, and demonstrates how the "city-as-computer" metaphor, which undergirds much of today's urban policy and design, reduces place-based knowledge to information processing. Mattern then imagines how we might sustain institutions and infrastructures that constitute more diverse, open, inclusive urban forms. She shows how the public library functions as a steward of urban intelligence, and describes the scales of upkeep needed to sustain a city's many moving parts, from spinning hard drives to bridge repairs. Incorporating insights from urban studies, data science, and media and information studies, A City Is Not a Computer offers a visionary new approach to urban planning and design.

Code and Clay, Data and Dirt

Code and Clay, Data and Dirt
Title Code and Clay, Data and Dirt PDF eBook
Author Shannon Mattern
Publisher U of Minnesota Press
Total Pages 292
Release 2017-11-01
Genre Social Science
ISBN 1452955425

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For years, pundits have trumpeted the earthshattering changes that big data and smart networks will soon bring to our cities. But what if cities have long been built for intelligence, maybe for millennia? In Code and Clay, Data and Dirt Shannon Mattern advances the provocative argument that our urban spaces have been “smart” and mediated for thousands of years. Offering powerful new ways of thinking about our cities, Code and Clay, Data and Dirt goes far beyond the standard historical concepts of origins, development, revolutions, and the accomplishments of an elite few. Mattern shows that in their architecture, laws, street layouts, and civic knowledge—and through technologies including the telephone, telegraph, radio, printing, writing, and even the human voice—cities have long negotiated a rich exchange between analog and digital, code and clay, data and dirt, ether and ore. Mattern’s vivid prose takes readers through a historically and geographically broad range of stories, scenes, and locations, synthesizing a new narrative for our urban spaces. Taking media archaeology to the city’s streets, Code and Clay, Data and Dirt reveals new ways to write our urban, media, and cultural histories.

Code and Clay, Data and Dirt

Code and Clay, Data and Dirt
Title Code and Clay, Data and Dirt PDF eBook
Author Shannon Christine Mattern
Publisher
Total Pages 0
Release 2017
Genre ARCHITECTURE
ISBN 9781517902445

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For years, pundits have trumpeted the earthshattering changes that big data and smart networks will soon bring to our cities. But what if cities have long been built for intelligence, maybe for millennia? In Code and Clay, Data and Dirt Shannon Mattern advances the provocative argument that our urban spaces have been "smart" and mediated for thousands of years. Offering powerful new ways of thinking about our cities, Code and Clay, Data and Dirt goes far beyond the standard historical concepts of origins, development, revolutions, and the accomplishments of an elite few. Mattern shows that in their architecture, laws, street layouts, and civic knowledge--and through technologies including the telephone, telegraph, radio, printing, writing, and even the human voice--cities have long negotiated a rich exchange between analog and digital, code and clay, data and dirt, ether and ore. Mattern's vivid prose takes readers through a historically and geographically broad range of stories, scenes, and locations, synthesizing a new narrative for our urban spaces. Taking media archaeology to the city's streets, Code and Clay, Data and Dirt reveals new ways to write our urban, media, and cultural histories.

Deep Maps and Spatial Narratives

Deep Maps and Spatial Narratives
Title Deep Maps and Spatial Narratives PDF eBook
Author David J. Bodenhamer
Publisher Indiana University Press
Total Pages 254
Release 2015-02-04
Genre Education
ISBN 0253015677

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Deep maps are finely detailed, multimedia depictions of a place and the people, buildings, objects, flora, and fauna that exist within it and which are inseparable from the activities of everyday life. These depictions may encompass the beliefs, desires, hopes, and fears of residents and help show what ties one place to another. A deep map is a way to engage evidence within its spatio-temporal context and to provide a platform for a spatially-embedded argument. The essays in this book investigate deep mapping and the spatial narratives that stem from it. The authors come from a variety of disciplines: history, religious studies, geography and geographic information science, and computer science. Each applies the concepts of space, time, and place to problems central to an understanding of society and culture, employing deep maps to reveal the confluence of actions and evidence and to trace paths of intellectual exploration by making use of a new creative space that is visual, structurally open, multi-media, and multi-layered.

Infinite City

Infinite City
Title Infinite City PDF eBook
Author Rebecca Solnit
Publisher Univ of California Press
Total Pages 172
Release 2010-11-29
Genre Art
ISBN 0520262492

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What makes a place? Rebecca Solnit reinvents the traditional atlas, searching for layers of meaning & connections of experience across San Francisco.

There's a Map on My Lap!

There's a Map on My Lap!
Title There's a Map on My Lap! PDF eBook
Author Tish Rabe
Publisher Random House Books for Young Readers
Total Pages 48
Release 2019-06-18
Genre Juvenile Nonfiction
ISBN 0593126769

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The Cat in the Hat introduces beginning readers to maps–the different kinds (city, state, world, topographic, temperature, terrain, etc.); their formats (flat, globe, atlas, puzzle); the tools we use to read them (symbols, scales, grids, compasses); and funny facts about the places they show us (“Michigan looks like a scarf and a mitten! Louisiana looks like a chair you can sit in!”).