Creative Character Design

Creative Character Design
Title Creative Character Design PDF eBook
Author Bryan Tillman
Publisher Taylor & Francis
Total Pages 240
Release 2012-12-12
Genre Art
ISBN 1136129812

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Create compelling, original characters using archetypes and design elements such as shadows and line with the tips and techniques found in this image-packed book. Bryan Tillman bridges the gap between the technique of drawing characters and the theory of good character design by using case studies, examples of professional art, and literary and pop culture references to teach you how to develop a character, not just draw one. The book also features Character Model Sheets that will guide you through the creation of new and unique characters. Finally, Bryan will break down established character archetypes to show you why and how the different aspects of good character design work. The content on the book is based on Bryan's popular 2009 Comic-Con course on 'Character Design'. Learn what makes a character unique and powerful by using shapes, shadows, and form - this title includes 'character model sheets' so you can put it all together yourself, as well as case studies from established artists. It bridges the gap between the technique of drawing characters and the theory of good character design in a practical, hands-on way - learn how to use story and archetypes to develop compelling, new characters. Based on a standing-room only presentation at Comic-Con 2009 in San Diego, it features the artwork of a collection of professional artists as examples to the techniques shown in the book.

Creative Character Design 2e

Creative Character Design 2e
Title Creative Character Design 2e PDF eBook
Author Bryan Tillman
Publisher CRC Press
Total Pages 224
Release 2019-01-24
Genre Art
ISBN 1351261673

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What makes the difference between great video game animation and the purely functional, and how does this relatively new medium of non-linear animation creation differ from the more traditional fields of film and television? This book demystifies the animation side of game development, explaining every step of the process while providing valuable insights and work philosophies for creating the best possible game animation for beginners and professionals alike. Taking readers through a complete game production, this book provides a clear understanding of expectations of the game animator at every stage, featuring game animation fundamentals and how they fit within an overall project to offer a holistic approach to the field of game animation. Key Features Accumulated knowledge based on nearly two decades of insightful experience in all areas of video game animation. Reinterprets the classic 12 animation principles for video games, and establishes the fundamentals of creating great video game animation, and how to achieve them. \ A step-by-step explanation of every stage of a game production from the animator’s perspective, offering readers a complete understanding of the expectations of a video game animator. Interviews with notable game animators featuring behind-the-scenes insight and advice. Accompanying animation rig, tutorials and other resources at www.gameanim.com/book.

Character Design Collection: Heroines

Character Design Collection: Heroines
Title Character Design Collection: Heroines PDF eBook
Author 3dtotal Publishing
Publisher Character Design Collection
Total Pages 224
Release 2021-05-04
Genre
ISBN 9781912843268

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New series Character Design Collection features 50 expert artists using professional techniques and approaches to create a library of inspiring sketches.

The Art of Animal Character Design

The Art of Animal Character Design
Title The Art of Animal Character Design PDF eBook
Author David Colman
Publisher
Total Pages 174
Release 2007-01-01
Genre Animals in art
ISBN 9780979068607

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Character Design for Mobile Devices

Character Design for Mobile Devices
Title Character Design for Mobile Devices PDF eBook
Author NFGMan
Publisher Gulf Professional Publishing
Total Pages 204
Release 2006
Genre Computers
ISBN 9780240808086

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This work looks at the creative challenges of designing sprites and icons for mobile phones, portable games platforms and computers. It also explores how the limits of designing for small screens are the inspiration for vibrant and colourful art.

Virtual Character Design for Games and Interactive Media

Virtual Character Design for Games and Interactive Media
Title Virtual Character Design for Games and Interactive Media PDF eBook
Author Robin James Stuart Sloan
Publisher CRC Press
Total Pages 248
Release 2015-05-07
Genre Computers
ISBN 1466598204

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While the earliest character representations in video games were rudimentary in terms of their presentation and performance, the virtual characters that appear in games today can be extremely complex and lifelike. These are characters that have the potential to make a powerful and emotional connection with gamers. As virtual characters become more

Grease Monkey

Grease Monkey
Title Grease Monkey PDF eBook
Author Tim Eldred
Publisher Macmillan
Total Pages 356
Release 2008-02-19
Genre Comics & Graphic Novels
ISBN 9780765313263

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Mac Gimbensky is an eight hundred pound intelligent gorilla and expert fighter mechanic on the flagship Fist of Earth, where, with the help of his cadet assistant Robin Plotnik, he maintains the ships of the all-female Barbarian Squadron.