Do You Compute

Do You Compute
Title Do You Compute PDF eBook
Author Ryan Mungia
Publisher
Total Pages 0
Release 2019
Genre Art
ISBN 9780991619825

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Before Alexa and the iPhone, there was the large and unwieldy mainframe computer. In the postwar 1950s, computers were mostly used for aerospace and accounting purposes. To the public at large, they were on a rung that existed somewhere between engineering and science fiction. Magazine ads and marketing brochures were designed to create a fantasy surrounding these machines for prospective clients: Higher profit margins! Creativity unleashed! Total automation! With the invention of the microchip in the 1970s came the PC and video games, which shifted the target of computer advertising from corporations to the individual. By the end of the millennium, the notion of selling tech burst wide open to include robots, cell phones, blogs, online dating services, and much, much more. Do You Compute? is a broad survey featuring the very best of computer advertising in the 20th century. From the Atomic Age to the Y2K bug, this volume presents a connoisseur's selection of graphic gems culled from museums, university archives, and private collections to illustrate the evolution of the computer from its early days as a hulking piece of machinery to its current state as a handheld device. Accompanied by two essays--one by cultural anthropologist Ryan Mungia and the other by graphic design historian Steven Heller--and including five different decade-long timelines that highlight some of the most influential moments in computer history, this fun yet meaningful volume is a unique look at the computer and how it has shaped our world.

Theory and Applications of Models of Computation

Theory and Applications of Models of Computation
Title Theory and Applications of Models of Computation PDF eBook
Author Jin-Yi Cai
Publisher Springer
Total Pages 772
Release 2007-07-23
Genre Computers
ISBN 3540725040

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This book constitutes the refereed proceedings of the 4th International Conference on Theory and Applications of Models of Computation, TAMC 2007, held in Shanghai, China in May 2007. It addresses all major areas in computer science; mathematics, especially logic; and the physical sciences, particularly with regard to computation and computability theory. The papers particularly focus on algorithms, complexity and computability theory.

Practical Rendering and Computation with Direct3D 11

Practical Rendering and Computation with Direct3D 11
Title Practical Rendering and Computation with Direct3D 11 PDF eBook
Author Jason Zink
Publisher CRC Press
Total Pages 649
Release 2011-07-27
Genre Computers
ISBN 1568817207

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Direct3D 11 offers such a wealth of capabilities that users can sometimes get lost in the details of specific APIs and their implementation. While there is a great deal of low-level information available about how each API function should be used, there is little documentation that shows how best to leverage these capabilities. Written by active members of the Direct3D community, Practical Rendering and Computation with Direct3D 11 provides a deep understanding of both the high and low level concepts related to using Direct3D 11. The first part of the book presents a conceptual introduction to Direct3D 11, including an overview of the Direct3D 11 rendering and computation pipelines and how they map to the underlying hardware. It also provides a detailed look at all of the major components of the library, covering resources, pipeline details, and multithreaded rendering. Building upon this material, the second part of the text includes detailed examples of how to use Direct3D 11 in common rendering scenarios. The authors describe sample algorithms in-depth and discuss how the features of Direct3D 11 can be used to your advantage. All of the source code from the book is accessible on an actively maintained open source rendering framework. The sample applications and the framework itself can be downloaded from http://hieroglyph3.codeplex.com By analyzing when to use various tools and the tradeoffs between different implementations, this book helps you understand the best way to accomplish a given task and thereby fully leverage the potential capabilities of Direct3D 11.

Secure Multiparty Computation

Secure Multiparty Computation
Title Secure Multiparty Computation PDF eBook
Author Ronald Cramer
Publisher Cambridge University Press
Total Pages 385
Release 2015-07-15
Genre Computers
ISBN 1107043050

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This book provides information on theoretically secure multiparty computation (MPC) and secret sharing, and the fascinating relationship between the two concepts.

Algorithms and Computation

Algorithms and Computation
Title Algorithms and Computation PDF eBook
Author Toshihide Ibaraki
Publisher Springer Science & Business Media
Total Pages 764
Release 2003-12-03
Genre Computers
ISBN 3540206957

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This book constitutes the refereed proceedings of the 14th International Symposium on Algorithms and Computation, ISAAC 2003, held in Kyoto, Japan, in December 2003. The 73 revised full papers presented were carefully reviewed and selected from 207 submissions. The papers are organized in topical sections on computational geometry, graph and combinatorial algorithms, computational complexity, quantum computing, combinatorial optimization, scheduling, computational biology, distributed and parallel algorithms, data structures, combinatorial and network optimization, computational complexity and cryptography, game theory and randomized algorithms, and algebraic and arithmetic computation.

Milestones in Matrix Computation

Milestones in Matrix Computation
Title Milestones in Matrix Computation PDF eBook
Author Gene Howard Golub
Publisher Oxford University Press
Total Pages 581
Release 2007-02-22
Genre Mathematics
ISBN 0199206813

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The text presents and discusses some of the most influential papers in Matrix Computation authored by Gene H. Golub, one of the founding fathers of the field. Including commentaries by leading experts and a brief biography, this text will be of great interest to students and researchers in numerical analysis and scientific computation.

Algorithms and Computation

Algorithms and Computation
Title Algorithms and Computation PDF eBook
Author Prosenjit K. Bose
Publisher Springer
Total Pages 668
Release 2003-08-02
Genre Mathematics
ISBN 3540361367

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Annotation. This book constitutes the refereed proceedings of the 13th Annual International Symposium on Algorithms and Computation, ISAAC 2002, held in Vancouver, BC, Canada in November 2002. The 54 revised full papers presented together with 3 invited contributions were carefully reviewed and selected from close to 160 submissions. The papers cover all relevant topics in algorithmics and computation, in particular computational geometry, algorithms and data structures, approximation algorithms, randomized algorithms, graph drawing and graph algorithms, combinatorial optimization, computational biology, computational finance, cryptography, and parallel and distributedd algorithms.