ArtsIT, Interactivity and Game Creation
Title | ArtsIT, Interactivity and Game Creation PDF eBook |
Author | Matthias Wölfel |
Publisher | Springer Nature |
Total Pages | 476 |
Release | 2022-02-09 |
Genre | Technology & Engineering |
ISBN | 3030955311 |
This book constitutes the refereed post-conference proceedings of the 10th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2021 which was held in December 2021. Due to COVID-19 pandemic the conference was held virtually. The 31 revised full papers presented were carefully selected from 57 submissions. The papers are thematically arranged in the following sections: Media Arts and Virtual Reality; Games; Fusions; Collaboration, Inclusion and Participation; Artificial Intelligence in Art and Culture; Approaches and Applications.
ArtsIT, Interactivity and Game Creation
Title | ArtsIT, Interactivity and Game Creation PDF eBook |
Author | Anthony L. Brooks |
Publisher | Springer Nature |
Total Pages | 230 |
Release | |
Genre | |
ISBN | 3031553195 |
ArtsIT, Interactivity and Game Creation
Title | ArtsIT, Interactivity and Game Creation PDF eBook |
Author | Anthony L. Brooks |
Publisher | Springer Nature |
Total Pages | 642 |
Release | 2023-04-01 |
Genre | Technology & Engineering |
ISBN | 3031289935 |
This book constitutes the refereed post-conference proceedings the 11th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2022 which was held in Faro, Portugal, November 21-22, 2022. The 45 revised full papers presented were carefully selected from 118 submissions. The papers are thematically arranged in the following sections: Dialogues Between Geometry, Computer Graphics and the Visual Arts; Games and Gamification; Museums and the Virtual; Animation, AI, Books and Behavior; Fluency, Fashion, Emotion and Play; Movement, Film and Audio.
ArtsIT, Interactivity and Game Creation
Title | ArtsIT, Interactivity and Game Creation PDF eBook |
Author | Anthony L. Brooks |
Publisher | Springer Nature |
Total Pages | 387 |
Release | |
Genre | |
ISBN | 3031553128 |
ArtsIT, Interactivity and Game Creation
Title | ArtsIT, Interactivity and Game Creation PDF eBook |
Author | Anthony L. Brooks |
Publisher | Springer |
Total Pages | 0 |
Release | 2024-04-16 |
Genre | Technology & Engineering |
ISBN | 9783031553110 |
This book constitutes the refereed post-conference proceedings the 12th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2023 which was held in São Paulo, Brazil, in November 27-29, 2023. The 40 revised full papers and 1 Short paper presented were carefully selected from 103 submissions. The papers are thematically arranged in the following sections: Part I: exploring new frontiers in music therapy; network dance and technology; computational art and the creative process; alternative realities, immersion experiences, and arts-based research. Part II: alternative realities, immersion experiences, and arts-based research; games; interactive technologies, multimedia, and musical art; human at centre.
Interactivity, Game Creation, Design, Learning, and Innovation
Title | Interactivity, Game Creation, Design, Learning, and Innovation PDF eBook |
Author | Anthony L. Brooks |
Publisher | Springer |
Total Pages | 546 |
Release | 2019-01-30 |
Genre | Computers |
ISBN | 3030061345 |
This book constitutes the refereed post-conference proceedings of two conferences: The 7th EAI International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2018), and the 3rd EAI International Conference on Design, Learning, and Innovation (DLI 2018). Both conferences were hosed in Braga, Portugal, and took place October 24-26, 2018. The 51 revised full papers presented were carefully selected from 106 submissions. ArtsIT , Interactivity and Game Creation is meant to be a place where people in arts, with a keen interest in modern IT technologies, meet with people in IT, having strong ties to art in their works. The event also reflects the advances seen in the open related topics Interactivity (Interaction Design, Virtual Reality, Augmented Reality, Robotics) and Game Creation (Gamification, Leisure Gaming, GamePlay). ArtsIT has been successfully co-located with DLI as the design, learning and innovation frame the world of IT, opening doors into an increasingly playful worlds. So the DLI conference is driven by the belief that tools, techniques and environments can spark and nature a passion for learning, transformation domains such as education, rehabilitation/therapy, work places and cultural institutions.
Interactivity and Game Creation
Title | Interactivity and Game Creation PDF eBook |
Author | Anthony Brooks |
Publisher | Springer Nature |
Total Pages | 486 |
Release | 2021-04-09 |
Genre | Computers |
ISBN | 3030734269 |
This book constitutes the refereed post-conference proceedings of the 9th International Conference on Interactivity and Game Creation, ArtsIT 2020, held in Aalborg, Denmark, in December 2020. Due to COVID-19 pandemic the conference was held virtually. The 28 revised full papers presented were carefully selected from 60 submissions. The papers represent a forum for the dissemination of cutting-edge research results in the area of arts, design and technology, including open related topics like interactivity and game creation. They are grouped in terms of content on art, installation and performance; games; design; intelligence and creativity in healthcare; wellbeing and aging.