250 Indie Games You Must Play

250 Indie Games You Must Play
Title 250 Indie Games You Must Play PDF eBook
Author Mike Rose
Publisher
Total Pages 275
Release 2011
Genre Computer games
ISBN 9780429088681

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250 Indie Games You Must Play

250 Indie Games You Must Play
Title 250 Indie Games You Must Play PDF eBook
Author Mike Rose
Publisher CRC Press
Total Pages 280
Release 2011-05-02
Genre Computers
ISBN 1466503173

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This book is a guide to the expanding world of indie gaming. It helps readers to understand why indie games are so important to so many people in the entertainment industry. The book covers puzzlers, platformers, beat 'em ups, shoot 'em ups, role-playing, and strategy.

A History of the Muslim World Since 1260

A History of the Muslim World Since 1260
Title A History of the Muslim World Since 1260 PDF eBook
Author Vernon Egger
Publisher Routledge
Total Pages
Release 2017-08-15
Genre Islamic civilization
ISBN 9781138465268

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The history of the predominantly Muslim world is examined within the context of world history. It examines political, economic, and broad cultural developments, as well as specifically religious ones. The themes of the book are tradition and adaptation: it examines the tensions between the desire of Muslims to maintain continuity with their legacy and their recognition of the need to adapt to changing conditions.

Indie Games

Indie Games
Title Indie Games PDF eBook
Author Mike Diver
Publisher Michael O'Mara Books
Total Pages
Release 2016-03-24
Genre Computers
ISBN 1910552356

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Everything you need to know about the exciting new trend of indie gaming. Independently made video games have become some of the most original, ingenious and successful games available on the market today. Matched against giant tech companies and their mammoth-budget franchises, indies, have demonstrated the extraordinary impact that individuals and small teams can have on the direction of the gaming world. Mike Diver takes us behind the scenes to explore this incredible movement, where freedom from major studios has allowed for near-infinite possibilities, revolutionizing gaming mechanics and remoulding genres. Including interviews with legendary developers such as Tim Schafer and David Braben as well as the brains behind newer studios such as The Chinese Room, Hello Games and Simogo, Indie Games introduces us to the personalities, the passion and the practicalities that have transformed an industry.

Indie Games

Indie Games
Title Indie Games PDF eBook
Author Bounthavy Suvilay
Publisher Ablaze
Total Pages 0
Release 2020-02-04
Genre Art
ISBN 9781950912018

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Video games have grown exponentially in recent years and have captured the hearts of millions thanks to the success of titles such as Minecraft, Journey, Limbo, Dead Cells, The Banner Saga or Firewatch. To compete with the blockbusters, the independents have had to be massively creative and come up with innovative gameplay, top-notch writing, original graphic universes, and sumptuous soundtracks. INDIE GAMES pays homage to some of the greatest success stories in the world of independent video games. Superbly illustrated, INDIE GAMES contains more than three hundred images from titles that revolutionized the gaming industry. Full of anecdotes and interviews with personalities like industry veteran Eric Chahi and young designers like Ian Dallas. You will see behind the scenes at Indie studios, revealing the creators, designs and marketing. This exploration will give you a better understanding on what is an "Indie" game. Official and authorized, with the participation of studios around the world, including over 50 interviews highlighting over 70 games, INDIE GAMES is the most complete and up-to-date overview of indie video gaming. With exclusive behind the scenes content provided by the studios, it serves as a fitting tribute to the audacity of these developers, who have elevated video games into an art.

Indie Games

Indie Games
Title Indie Games PDF eBook
Author Don Daglow
Publisher
Total Pages 578
Release 2018-02-18
Genre Entrepreneurship
ISBN 9780996781558

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The only book for indie gamers that asks, "What do you want to do?" before it says, "Here's what you need to do!" Based on Don Daglow's top-rated games sessions at GDC, Devcom/Gamescom and events from Shanghai to Toronto to Berlin. Over 90 questions to ask yourself as you prepare to develop your indie game - respond to what's relevant, skip past what's not. Detailed feedback on what to do with your answers from a 3-time Inc. 500 CEO whose honors include a Technology & Engineering Emmy® and multiple Game of the Year awards. -- back cover.

How to Play Video Games

How to Play Video Games
Title How to Play Video Games PDF eBook
Author Matthew Thomas Payne
Publisher NYU Press
Total Pages 376
Release 2019-03-26
Genre Games & Activities
ISBN 1479827983

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Forty original contributions on games and gaming culture What does Pokémon Go tell us about globalization? What does Tetris teach us about rules? Is feminism boosted or bashed by Kim Kardashian: Hollywood? How does BioShock Infinite help us navigate world-building? From arcades to Atari, and phone apps to virtual reality headsets, video games have been at the epicenter of our ever-evolving technological reality. Unlike other media technologies, video games demand engagement like no other, which begs the question—what is the role that video games play in our lives, from our homes, to our phones, and on global culture writ large? How to Play Video Games brings together forty original essays from today’s leading scholars on video game culture, writing about the games they know best and what they mean in broader social and cultural contexts. Read about avatars in Grand Theft Auto V, or music in The Legend of Zelda: Ocarina of Time. See how Age of Empires taught a generation about postcolonialism, and how Borderlands exposes the seedy underbelly of capitalism. These essays suggest that understanding video games in a critical context provides a new way to engage in contemporary culture. They are a must read for fans and students of the medium.